Polybius

Polybius Summary
Polybius is a powerful software tool designed to streamline video game localization for projects developed in the Godot game engine. Named after the Greek historian Polybius, renowned for his detailed accounts of diverse cultures and languages, the software enables developers to efficiently adapt games for global audiences.
Key Features:
Godot Project Analysis: Polybius scans a Godot project to extract all translatable strings, including dialogue, UI text, and in-game content, ensuring comprehensive localization coverage.
CSV Artifact Generation: The software automatically creates a CSV file containing all extracted localization strings, structured for easy editing and collaboration, serving as a central resource for translation management.
New Language Integration: Developers can add support for new languages by entering a language code (e.g., "es" for Spanish or "ja" for Japanese). The software updates the CSV file with new columns for seamless translation input.
Translation Review and Error Detection: Polybius features a robust review system that identifies potential translation issues, such as missing strings, inconsistent terminology, or formatting errors, ensuring high-quality, accurate localizations.
By offering automated string extraction, flexible language management, and quality assurance, Polybius streamlines the localization process, empowering developers to deliver culturally relevant and polished gaming experiences to players worldwide.